In the moments after the Ashing of the Green began, Sylph Reborn undertook a massive divine feat, reaching out and pulling as many of her people, the so-called Race of the Green to her realm on the moon Azelia. But powerful the act may have been, it was not universal. Scattered communities of fey and hengeyokai were left behind, but most numerous by far were the miare, who had served as emissaries and good-will ambassadors for the Sylvan country of the Great Green Expanse.   Over the course of a day, thousands of miare suddenly became a people without a… Continue reading


Though undoubtedly a mighty and storied people, minotaurs are paradoxically both the most ancient and youngest intelligent species on Ere; the living legacy of the orcs who once dominated half the world.   A minotaur is a humanoid standing between six and a half feet to eight and a half feet tall with broad, slightly hunched shoulders and a bovid head crowned by a pair of horns. Their body is covered in a hide of short, coarse hair. The skin beneath the hair is usually black ro dark brown while the coat ranged from white to tan, brown or black… Continue reading


Across the infinite expanse of the planes, whether by dint of the natural order, some intentional influence, or a freak twist of fate, the human is the most common form of sapient life. Not only were humans present on three of the worlds from which the Vishnari gods rescued doomed species, but archaeological evidence suggests a type of human also existed in the per-Cataclysm era of Ere’s history.   Over fifty percent of all intelligent species rescued by the Vishnari were humans, and they swiftly expanded their population across the continent, forming dozens of human-majority settlements. In the early post… Continue reading


Blessed by Pandemos, god of luck and revelry, the experience of halflings—or—nir on ere is dramatically different from those of its other peoples. Even when the gods became remotes, the One Dice rolling’s influence and the confidence it inspired allowed halflings to be one of the few groups to not only survive but thrive outside of the protective walls that nurtured the others, leading their history to massively diverge from others.   Halflings are neither native to Ere, nor a Saints race. Instead, the halflings are descended from a group of humans who, upon arrival on Ere chose not to… Continue reading


It is a documented fact that humans are cross-fertile with almost every humanoid species on Ere. While there are many theories about how this trait came to be, there is one unassailable fact: the most successful result of cross-species intermingling is the half-elf. So successful and prolific is this lineage that they are verifiable as an independent species of their own, said to have recently surpassed, or being slated to surpass humans as the most populace intelligent species on Ere in recent years.   The combination of human and elven genetics has resulted in a happy medium between the two… Continue reading


Hailene were native to the same world as the dragons and saved from its destruction alongside them. When the Vishnari gods became distant, the hailene of the island of Illium took the abandonment to heart, turning their attentions to ancestor gods and science, eventually launching the devastating War of Ascension under the orders of their Emperor. The atrocities undertaken during the war of tarred the entire species in history, painting them as arrogant villains at best, monsters at worst, not helped along by traditions and behaviors that appear haughty and aloof to outsiders. Hailene are tall, winged humanoids with hinged… Continue reading


Natives to the world of Ere, goblins survived the cataclysm that ended the world five thousand years before the arrival of the Vishnari peoples. The dominant goblin culture views Death as a dark god who they are uniquely fated to slay; breeding to the point that the choke death itself with sheer numbers. This has led to a unique scenario where, with the mature members of their number tasked with breeding, the adolescents and teens are the leaders and workforce of typical goblin warrens. Forced to grow wise beyond their relative years, young goblins either work tirelessly for the betterment… Continue reading


Abandoned by the archfey that created them, the elven people along with many other fey were rescued by the goddess Sylph the First, who brought them to the World of Ere. There, they became masters of merging the wild with civilization, growing massive tree cities known as elfhames and becoming the ambassadors to the world for other species saved by the Vishnari gods. Elves are tall, lean and dark skinned with long ears that stick out from the sides of their heads and large, expressive eyes. Aside from dwarves, they are the longest lived of the common folk of Ere,… Continue reading


Created by the Dragons with the power of the Well of Souls, the sturdy subterranean dwarves were meant to be the servitors of their masters, only to almost immediately seal themselves away from the surface in defiance. Emerging shortly before the War of Ascension, the formerly rebellious people had become dominated by highly regimented cultures, which were rocked upon first contact with the wildly varied and free societies they found on the surface, and now internal strife between those demanding the wold ways be adhered to and those advocating change has driven the former into the larger world and the… Continue reading