Landon Porter

Dark Forces

Dark Forces – Standard Action – 3SP – V,S [Array 1 – Nekras, Disintegrate] You sling a guttering bolt of entropic energies at your foes, annihilating all it touches.   One creature or object within 10 squares must succeed on a Reflex save or take 1d8 + CHA modifier + ½ level negative energy and […]

Black Blade

Black Blade – Minor Action – 3SP – V,S [Array 1 – Nekras, Conjuration] You sheath your weapon in negative energy, allowing it to deliver withering wounds.   Target one weapon you touch. For 1 round + 1 per level, whenever that weapon deals damage, it deals an additional amount of negative energy damage equal […]

Pyrotechnic Escape

Pyrotechnic Escape – Minor Action – 3SP – V,S [Array 1 – Flaer] A flash of flame and smoke distracts from your flight.   You may make a Spellcraft check vs the Perception check of all enemies within 10 squares. Until the end of your turn, you are invisible to any creature (including any with […]

Heatstealer

Heatstealer – Standard Action – 3SP – S [Array 1 – Flaer, Cold] You pull the heat out of your target, leaving them shivering and frostbitten.   Make a melee touch attack against one creature. On a hit, the target takes 1d6 + ½ level cold damage and becomes chilled (Fortitude save ends).   If […]

Flaer Arrow

Flaer Arrow – Move Action – 2SP – V,S [Array 1 – Flaer, Conjuration, Ray] You conjure and loose an arrow of flame that burns enemies and ignites flammable items.   One target within 20 squares must succeed on a Reflex save or take 1d6 + CHA modifier + ½ level fire damage. Flammable objects […]

Blood to Ice

Blood to Ice – Standard Action – 3SP – V,S [Array 1 – Flaer, Cold] There is some confusion as to whether the popular curse inspired or was inspired by this spell.   Target one square within 20 squares. That square and all squares within 2 squares of it become a zone for one round […]

Basic Fireball

Basic Fireball – Standard Action – 3SP – V,S [Array 1 – Flaer, Conjuration] You conjure a fist-sized globe of flame, then fling it at the target where it explodes into a sphere of flame.   Target one square within 10 squares. Creatures and objects within the target square or adjacent to it must succeed […]

Shape Metal

Shape Metal – Full Round Action – 3SP – V,S [Array 1 – Ferif, Alteration] Metals mold and transform at your command.   Choose one of the following effects: Destroy one unattended, adjacent, non-magical metal item weighting no more than 5 pounds +1 per level such as a grappling hook, door hinge, or lock. If […]

Ferrous Lash

Ferrous Lash – Standard Action – 3SP – V,S [Array 1 – Ferif] Imbued with magical power, a piece of flexible metal reaches out and grasps a creature maneuvering it at your will.   One creature within 3 squares must succeed on a Reflex save or take 1d10 + CHA modifier bludgeoning damage and be […]

Coppergonne

Coppergonne – Standard Action – 3SP – V,S,SF [Array 1 – Ferif] You hold a copper or similar item between your fingers and then launch it at high speeds toward your enemy.   Make a ranged attack roll against one target with an incremental range of 5 squares. On a hit, deal 1d10 + CHA […]