Dark Forces – Standard Action – 3SP – V,S [Array 1 – Nekras, Disintegrate] You sling a guttering bolt of entropic energies at your foes, annihilating all it touches. One creature or object within 10 squares must succeed on a Reflex save or take 1d8 + CHA modifier + ½ level negative energy and […]
Black Blade
Black Blade – Minor Action – 3SP – V,S [Array 1 – Nekras, Conjuration] You sheath your weapon in negative energy, allowing it to deliver withering wounds. Target one weapon you touch. For 1 round + 1 per level, whenever that weapon deals damage, it deals an additional amount of negative energy damage equal […]
Pyrotechnic Escape
Pyrotechnic Escape – Minor Action – 3SP – V,S [Array 1 – Flaer] A flash of flame and smoke distracts from your flight. You may make a Spellcraft check vs the Perception check of all enemies within 10 squares. Until the end of your turn, you are invisible to any creature (including any with […]
Heatstealer
Heatstealer – Standard Action – 3SP – S [Array 1 – Flaer, Cold] You pull the heat out of your target, leaving them shivering and frostbitten. Make a melee touch attack against one creature. On a hit, the target takes 1d6 + ½ level cold damage and becomes chilled (Fortitude save ends). If […]
Flaer Arrow
Flaer Arrow – Move Action – 2SP – V,S [Array 1 – Flaer, Conjuration, Ray] You conjure and loose an arrow of flame that burns enemies and ignites flammable items. One target within 20 squares must succeed on a Reflex save or take 1d6 + CHA modifier + ½ level fire damage. Flammable objects […]
Blood to Ice
Blood to Ice – Standard Action – 3SP – V,S [Array 1 – Flaer, Cold] There is some confusion as to whether the popular curse inspired or was inspired by this spell. Target one square within 20 squares. That square and all squares within 2 squares of it become a zone for one round […]
Basic Fireball
Basic Fireball – Standard Action – 3SP – V,S [Array 1 – Flaer, Conjuration] You conjure a fist-sized globe of flame, then fling it at the target where it explodes into a sphere of flame. Target one square within 10 squares. Creatures and objects within the target square or adjacent to it must succeed […]
Shape Metal
Shape Metal – Full Round Action – 3SP – V,S [Array 1 – Ferif, Alteration] Metals mold and transform at your command. Choose one of the following effects: Destroy one unattended, adjacent, non-magical metal item weighting no more than 5 pounds +1 per level such as a grappling hook, door hinge, or lock. If […]
Ferrous Lash
Ferrous Lash – Standard Action – 3SP – V,S [Array 1 – Ferif] Imbued with magical power, a piece of flexible metal reaches out and grasps a creature maneuvering it at your will. One creature within 3 squares must succeed on a Reflex save or take 1d10 + CHA modifier bludgeoning damage and be […]
Coppergonne
Coppergonne – Standard Action – 3SP – V,S,SF [Array 1 – Ferif] You hold a copper or similar item between your fingers and then launch it at high speeds toward your enemy. Make a ranged attack roll against one target with an incremental range of 5 squares. On a hit, deal 1d10 + CHA […]