Tag: spells

Agony Beam

Agony Beam – Standard Action – 3SP – V,S [Array 1 – Psi, Mind-Effecting, Beam] A beam of psi energy extends from your palm or ajna chakra, smiting the target with pure pain as if their nerves were on fire.   One target within 20 squares must succeed on a Reflex save or take CHA […]

Raise the Dead, Least

Raise the Dead, Least – Standard Action – 3SP – S,SF [Array 1 – Nekras, Reanimation] The power of nekras can be used to create a semblance of life in the remains of living beings even in small amounts. The least use of this application raises minor undead.   You raise the bodies of Small […]

Dominate the Dead

Dominate the Dead – Standard Action – 3SP – V,S [Array 1 – Nekras, Domination] You take control of the nekras animating an undead creature, using it to puppeteer it with skeins of power.   One undead creature within 5 squares that is of your level or lower must succeed on a Will save or […]

Dead Swarm

Dead Swarm – Standard Action – 3SP – V,S [Array 1 – Nekras, Reanimation] Every dead insect in the area is reanimated to attack and harry any they come into contact with.   This spell reanimates a swarm of undead insects into a 1 cube centered on the target square anywhere within 10 squares, even […]

Dark Forces

Dark Forces – Standard Action – 3SP – V,S [Array 1 – Nekras, Disintegrate] You sling a guttering bolt of entropic energies at your foes, annihilating all it touches.   One creature or object within 10 squares must succeed on a Reflex save or take 1d8 + CHA modifier + ½ level negative energy and […]

Black Blade

Black Blade – Minor Action – 3SP – V,S [Array 1 – Nekras, Conjuration] You sheath your weapon in negative energy, allowing it to deliver withering wounds.   Target one weapon you touch. For 1 round + 1 per level, whenever that weapon deals damage, it deals an additional amount of negative energy damage equal […]

Pyrotechnic Escape

Pyrotechnic Escape – Minor Action – 3SP – V,S [Array 1 – Flaer] A flash of flame and smoke distracts from your flight.   You may make a Spellcraft check vs the Perception check of all enemies within 10 squares. Until the end of your turn, you are invisible to any creature (including any with […]

Heatstealer

Heatstealer – Standard Action – 3SP – S [Array 1 – Flaer, Cold] You pull the heat out of your target, leaving them shivering and frostbitten.   Make a melee touch attack against one creature. On a hit, the target takes 1d6 + ½ level cold damage and becomes chilled (Fortitude save ends).   If […]

Flaer Arrow

Flaer Arrow – Move Action – 2SP – V,S [Array 1 – Flaer, Conjuration, Ray] You conjure and loose an arrow of flame that burns enemies and ignites flammable items.   One target within 20 squares must succeed on a Reflex save or take 1d6 + CHA modifier + ½ level fire damage. Flammable objects […]

Blood to Ice

Blood to Ice – Standard Action – 3SP – V,S [Array 1 – Flaer, Cold] There is some confusion as to whether the popular curse inspired or was inspired by this spell.   Target one square within 20 squares. That square and all squares within 2 squares of it become a zone for one round […]