A ritual is a spell that can be cast with little to no investment of spell points to produce longer-term effects at the costs of longer casting times and occasionally higher costs. Rituals are not limited by a spellcaster’s spells known and do not require spellcaster levels to cast them, though some require […]
Tag: spells
Sooth the Wounded
Sooth the Wounded – Standard Action – 3SP – V, S [Secret 1, [Healing, Mind-Effecting] A relaxing resonance fills your ally, making them forget their pains more and more over time. One creature touched may spend 1 Vitality to heal a number of hit points equal to your CHA modifier. At the start of […]
Kinetic Shield
Kinetic Shield – Standard Action or Reaction – 3SP – V, S [Secret 1, Sonic, Conjuration] You freeze a standing wave of sound into place, creating a defensive shield that robs projectiles and flying debris of their momentum. When cast as a Standard action, this spell grants you a +4 deflection bonus to AC […]
Fool Fate
Fool Fate – Reaction – 3SP – V [Secret 1, Luck] In one of the grand expressions of the power of Word and Song, you alter reality, turning sure death into a mere scratch or a glancing blow into an arterial strike. As a reaction triggered by an ally within 5 squares taking or […]
Fell-Light Bow
Fell-Light Bow – Standard Action – 3SP – V, S, SF [Secret 1, Conjuration, Light] You call into being a bow of light the turns back the shadows. You conjure a longbow made of light into your hands. You are proficient with this weapon even if you are not normally proficient with the longbow. […]
Cursed Entertainment
Cursed Entertainment – Standard Action – 3SP – V or S [Secret 1, Curse, Compulsion, Sonic] A song, a tale or a dance enters the target’s mind and forces them to react as you desire. One target within 6 squares must succeed on a Will saving throw (DC 10 +½ level + CHA modifier) […]
Constant Mockery
Constant Mockery – Standard Action – 3SP – V [Secret 1, Language Dependent, Emotion, Mind-Effecting, Sonic] You focus an unending stream of insults and taunts on the target, preventing them from focusing on anything or anyone but you. Chose one target that can hear you. That target must succeed on a Will saving […]
Charlatan Orb
Charlatan Orb – Standard Action – 3SP – V, S [Secret 1, Conjuration] Manipulating fickle fates across matter and energy, you collapse possibility into a certainty as a form of energy. Choose fire, cold, electrical, corrosive, or sonic. One target within range must succeed on a Reflex saving throw (DC 10 +½ level […]
Axiom of Locution: Creation
Axiom of Locution: Creation – Move Action – 3SP – V [Secret 1, Sonic, Word, Conjuration] The words of creation have not yet been fully uncovered and perfected, but this least version allows the creation of unstable matter from discarnate energy. Choose one of the following items you conjure into the hands of one […]
Axiom of Locution: Action
Axiom of Locution: Action – Standard Action or Reaction – 3SP – V [Secret 1, Sonic, Word, Compulsion] A single Word from you alters the target’s reality, causing them to act in the way you describe. Choose one of the following effects: Attack: One target within 20 squares must succeed on a Will […]