Sooth the Wounded – Standard Action – 3SP – V, S
[Secret 1, [Healing, Mind-Effecting]
A relaxing resonance fills your ally, making them forget their pains more and more over time.
One creature touched may spend 1 Vitality to heal a number of hit points equal to your CHA modifier. At the start of that creature’s turn while the spell is active, they regain the same number of hit points.
If this spell heals the creature above max hit points, they gain the remaining hit points as bonus temporary hit points to a maximum number of bonus temporary hit points equal to your CHA score.
This spell lasts 2 rounds +1 per 2 levels