Category: Feats

Unarmed Combat

Fighting Unarmed All characters are capable of lashing out with available limbs and other appropriate body parts as an unarmed attack. The standard unarmed attack for a Medium or Small character deals 1d6 x2 bludgeoning damage (see Unarmed Attack in the [[Weapons Chapter]]). Unarmed attacks against objects with at least 1 point of hardness deal […]

Two-Weapon Fighting

Fighting With Two Weapons Any character may wield a second weapon in their non-dominant hand (known as your off hand). If they do, they may choose to make an attack with that weapon instead of with their main hand weapon at no penalty.   Two-Weapon Fighting Feats Two-Weapon Combat [Battle Stance, Combatant] Benefit: While in […]

Chemical Soldier

Not everyone fights with spell or sword. Some fight with the fruits of their intellect.   None reflect this credo quite so literally as the chemical soldier. Armed with alchemical compounds composed of local ingredients in the correct proportions alongside specially prepared catalyzers, strike-anywhere matches, and a knack for mixing on the fly, the chemical […]

Expert Ear

Expert Ear [Bard] You have learned to listen: for music, for advice—and for hidden enemies.   Prerequisite: Trained in Perception, Instrumentalist or Vocalist Bardic Knack   Benefit: You are aware of the square creatures are in if you can hear them even if you can’t see them. You are not considered flatfooted against creatures who […]

Echolocation

Echolocation [Bard] By calling a bit of power into yourself, you enhance your hearing and how you process hearing to incredible levels.   Prerequisites: Trained in Perception, Expert Ear   Benefit: As a Standard Action, you may spent 1 SP. If you do, you can detect objects and creatures as if via darkvision as long […]

Practiced Quadrille

Practiced Quadrille [Bard, Dance] This elegant but highly regimented square dance fosters teamwork in motion.   Prerequisite: Dance Caster   Benefit: While this Dance is active, you do not provoke attacks of opportunity when passing through squares adjacent to your allies and your allies do not provoke attacks of opportunity when moving through squares adjacent […]

Endless Waltz

Endless Waltz [Bard, Dance] A dance of such fluid grace and beauty that merely witnessing it inspires feelings of freedom.   Prerequisite: Dance Caster   Benefit: While this Dance is active, you add your CHA modifier to saves vs effects that would entangle, immobilize, paralyze or otherwise hinder your movement and to CMD vs grapples […]

Capoeira

Capoeira [Bard, Dance] The Dance of War is one of the few pure fighting styles taught in bardic colleges. By imbuing yourself with the power of the Song, you becomes a magnificently efficient fighter.   Prerequisite: Martial Rhythm Bardic Knack   Benefit: While this Dance is active, add your CHA modifier to DEX-based skills and […]