Tag: feats

Extra Expertise

Extra Expertise   Before or during your adventures, you’ve picked up more hobbies or professional experience than most.   Benefit: You gain an additional Expertise at Apprentice level.   Special: You may take this feat multiple times.

Expert Skill

Expert Skill   Focused study and practice make you exceptional at what you do.   Prerequisite: Character Level 5   Benefit: Choose a skill you are Trained in. Once per encounter, when you fail at a check in this skill, you may choose to reroll and take the better result.   Special: You may take […]

Enthusiast

Enthusiast   You are more serious about your non-adventuring activities than others normally are.   Benefit: Choose one of your Expertises that isn’t at Grandmaster level. Increase it by one level.   Special: You may take this feat multiple times.

Dogged Will

Dogged Will   Some say stubborn. You say self-assured.   Benefit: You gain a +2 feat bonus to Will saving throws.   At 9th level, this bonus increases to +3.   At 18th level, this bonus increases to +4

Body of Iron

Body of Iron   A tough hide and excellent constitution go a long way against the ravages of man, beast and nature.   Benefit: You gain a +2 feat bonus to Fortitude saving throws.   At 9th level, this bonus increases to +3.   At 18th level, this bonus increases to +4

Advanced Proficiency

Advanced Proficiency   Through intense training, you have unlocked the full potential of your weapon.   Benefit: Choose a weapon with the advanced keyword. While you are wielding a weapon of that type, you treat it as if it has the keywords described in parenthesis next to the advanced keyword. Special: You may take this […]

Action Command

Action Command [Action]   In the heat of battle, you still take time to direct your allies.   Benefit: You may spend an Action Point to gain an additional Standard Action and either allow one ally within 6 squares to immediately perform a ranged or melee Basic Strike or reposition one ally within 2 squares […]