Kinetic Shield – Standard Action or Reaction – 3SP – V, S [Secret 1, Sonic, Conjuration] You freeze a standing wave of sound into place, creating a defensive shield that robs projectiles and flying debris of their momentum. When cast as a Standard action, this spell grants you a +4 deflection bonus to AC […]
Tag: sonic
Cursed Entertainment
Cursed Entertainment – Standard Action – 3SP – V or S [Secret 1, Curse, Compulsion, Sonic] A song, a tale or a dance enters the target’s mind and forces them to react as you desire. One target within 6 squares must succeed on a Will saving throw (DC 10 +½ level + CHA modifier) […]
Constant Mockery
Constant Mockery – Standard Action – 3SP – V [Secret 1, Language Dependent, Emotion, Mind-Effecting, Sonic] You focus an unending stream of insults and taunts on the target, preventing them from focusing on anything or anyone but you. Chose one target that can hear you. That target must succeed on a Will saving […]
Axiom of Locution: Creation
Axiom of Locution: Creation – Move Action – 3SP – V [Secret 1, Sonic, Word, Conjuration] The words of creation have not yet been fully uncovered and perfected, but this least version allows the creation of unstable matter from discarnate energy. Choose one of the following items you conjure into the hands of one […]
Axiom of Locution: Action
Axiom of Locution: Action – Standard Action or Reaction – 3SP – V [Secret 1, Sonic, Word, Compulsion] A single Word from you alters the target’s reality, causing them to act in the way you describe. Choose one of the following effects: Attack: One target within 20 squares must succeed on a Will […]
Mighty Shout
Mighty Shout – Standard Action – 3SP – V [Array 1, Secret 1 – Vin, Sonic, Concussive]A mighty exclamation drives an enemy backward. One target within 5 squares must succeed on a Reflex save or take 2d8 + CHA modifier + ½ level sonic damage and you may immediately initiate a Push basic technique […]
Sound Lance
Sound Lance – Standard Action – 3SP – V [Array 1, Secret 1 – Vin, Sonic, Concussive]A pulse of concentrated noise strikes out at your foe. One target within 4 squares (increment) must succeed on a Reflex save or take 2d8 + CHA modifier + ½ level sonic damage. At 9th level, the […]