Fungal Growth – Standard Action – 3SP – V, S
[Array 1 – Vitae, Disease]
Proper application of vitae causes fungi to grow rampant all over your foe’s body. More healing only fuels the growth.
One target within 5 squares must succeed on a Fortitude saving throw or become distracted and take ongoing poison damage equal to your CHA modifier (save ends both). If the target is subject to a Healing effect, they only heal half the number of hit points they normally would.
At 9th level, the ongoing damage increases to 2CHA modifier.
At 18th level, the ongoing damage increases to 3CHA modifier.