Charm, Least – Standard Action – 3SP – V
[Array 1 – Psi, Mind-Effecting, Charm]
A bit of magic makes another see you in a friendlier light.
Choose one creature within 1 square. That target must succeed on a Will save or you gain a + 5 plus 1 per 2 levels spell bonus to Persuasion and Misdirection checks against the target for 1 round per level.
If the target succeeds on the saving throw, they are immune to this spell if cast by you for 24 hours and know that you attempted to charm them.
When the spell’s duration ends, the target may make a second Will saving throw. If they succeed, they are aware that you charmed them.